The other good points are combat and quests
Nothing innovative here, but solid execution. Combat is fast, which is a definitive plus. Other than that, combat is the usual mix of an auto-attack with the occasional special attack thrown in. Quests are likewise pretty much standard, you talk to a NPC, he sends you off to kill 40 wolves, you return and get a reward. No animations in the quests storytelling like in FFXI, but a few of the stories are actually funny. The NPC asking you to kill the 40 wolves is Little Red Riding Hood, now clearly demented from being the only survivor of the wolf eating her family, and speaking with her dead grandmother. Quests have a minimum level, which is a good idea, so you don't try to go on a dragon-killing quest at low levels. Another nice touch is a NPC guide for new players, telling them what mobs they can kill at their level, and pointing out the first two NPC that give quests.